Created by the team behind the #1 Star Trek mobile game, Star Trek Fleet Command, the Kobayashi Maru web game is fun to play, but nearly impossible to beat.' The Kobayashi Maru, according to Star Trek lore, is an 'unwinnable' training simulation created by Starfleet Academy to measure character and resolve through thousands of no-win scenarios, famously beaten only by cadet James T. Today, 'mobile games company Scopely is launching Star Trek: Kobayashi Maru, a decision-driven, web-based game that brings the iconic Kobayashi Maru test to life for the very first time. Still, the odds of winning this simulation are 1 in 10,000, so while I have yet to best it, surely someone reading these words will find a way.Īnd if you do, and if you're one of the top three in the world who are quickest to do so, riches and fame await you.
Kirk to get me through, and still nothing but inglorious defeat. I've tried brute force, I've tried studying the lore, I've even tried emulating the original thinker-outside-the-box James T. Turns out, I probably don't have what it takes to rise through the ranks of Star Trek's officers, not if my performance in the infamous Kobayashi Maru test is any indication.